Dirty Tricks
During his long career in the Arena of Ezantohs, the gladiator has come to understand the importance of using dirty tricks. In the arena, only winning counts. Those who come in second are usually no longer capable of speaking. Tactics of this sort include spitting, kicking, biting and even attacking the "family jewels".
Go to the description in the World of Dungeons encyclopedia
secondary skill for:
Gladiator (level 24)
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| type |
buff |
| may be used |
in pre round / - |
| target | Self |
| Mana points cost |
4
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| item |
-
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skill class
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-
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|
designed by
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herbert_
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These bonuses and malus are effective when the hero has reached at least level 1 in this skill. (unless otherwise specified).
These bonuses and malus only work when the hero uses this skill.
| crushing damage |
melee |
0 / +1 / +1 +34% of your skill rank (z) |
until the end of the level
|
|
| cutting damage |
melee |
0 / +1 / +1 +34% of your skill rank (z) |
until the end of the level
|
|
| piercing damage |
melee |
0 / +1 / +1 +34% of your skill rank (z) |
until the end of the level
|
|
| Charisma |
-2 -20% of your skill rank |
until the end of the level
|
|
| Agility |
+17% of your skill rank |
until the end of the level
|
|
| Initiative |
+1 +75% of your skill rank |
until the end of the level
|
|
| melee |
+150% of your skill rank |
until the end of the level
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